Files
jap_learn/src/randomizer.rs
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pub mod randomizer {
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use crate::navigation::{NavigatedPage, Page};
use crate::randomizer::randomizer::RandomizerMessage::{Back, Edit, Start};
use crate::styling::{back_overlay, jl_button};
use crate::RootMessage;
use iced::widget::{button, text_editor};
use iced::Task;
use rand::prelude::SliceRandom;
#[derive(Clone, Debug)]
pub struct RandomizerState {
text: text_editor::Content,
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list: Vec<String>,
}
#[derive(Debug, Clone)]
pub enum RandomizerMessage {
Back,
Start,
Edit(text_editor::Action),
}
impl NavigatedPage<RandomizerMessage> for RandomizerState {
fn navigate(&self, message: &RandomizerMessage) -> Option<Page> {
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if let Back = message {
return Some(Page::PreviousPage);
}
None
}
}
impl Default for RandomizerState {
fn default() -> Self {
Self::new()
}
}
impl RandomizerState {
pub fn new() -> RandomizerState {
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RandomizerState {
text: Default::default(),
list: vec![],
}
}
pub fn update(&mut self, message: RandomizerMessage) -> Task<RootMessage> {
match message {
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Edit(action) => {
self.text.perform(action);
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self.list = self
.text
.text()
.split("\n")
.map(|s| s.to_string())
.collect();
}
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Start => {
self.list.shuffle(&mut rand::rng());
self.text = text_editor::Content::with_text(self.list.join("\n").as_str());
}
_ => {}
}
Task::none()
}
pub fn view(&self) -> iced::Element<'_, RandomizerMessage> {
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back_overlay(
iced::widget::column![
text_editor(&self.text)
.on_action(Edit)
.width(400)
.height(400)
.placeholder("Каждый элемент с новой строки"),
button("Перемешать").style(jl_button).on_press(Start),
]
.spacing(5)
.into(),
Back,
)
}
}
}